![]() This level is missing entirely from the PC DOS version, likely due to the difficulty of porting the physics used in the game's engine. Lorenzen's Soil culminates in a battle against the foreman of the mines, Pedro Pupa, a giant larva riding a unicycle.Īndy Astor, a Shiny Entertainment programmer who worked on Earthworm Jim 2, stated that his initial reaction to the request of creating the physics possible to form falling dirt around Jim in the Lorenzen's Soil stage was "You can't do that." However, he states that the development team pushed him to give it a "harder try", as shown in a Making of Earthworm Jim 2 television mini-documentary, featured in the British TV show Bad Influence! Versions There will be an earthquake if the timer runs out.Įnemies in this subterranean level includes ants and larva. Jim is also timed on this level, and can refill his timer by picking up clock icons found throughout exploring the stage. The piled-up dirt also creates higher ground for Jim, enabling him to jump further upwards due to this advantage. This ability to move the soil around allows Jim to uncover buried collectible items, open up tunnels to new areas, and trap and bury enemies underneath it. With the Electro-Gun Jim can shoot the ceiling and walls of a type of dirt known as Lorenzen's Soil, not a type of soil belonging to somebody named Lorenzen, causing dirt to fall to the ground and pile up around him. ![]() In this level, Earthworm Jim is buried underneath the surface of the seismically-active Planet Burbank. This level and its use of game mechanics are notable for the revolutionary use of in-game physics at the time of Earthworm Jim 2's development. ![]()
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